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[Qutecsound-users] [PATCH] Fix some spelling errors

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[Qutecsound-users] [PATCH] Fix some spelling errors

Felipe Sateler-2
---
 examples/Getting Started/Basics/Basic Elements Opcodes.csd              | 2 +-
 examples/Getting Started/Language_Features/Loops_1.csd                  | 2 +-
 examples/Getting Started/Language_Features/Using_Udos.csd               | 2 +-
 examples/Useful/SF_Merger.csd                                           | 2 +-
 .../FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd      | 2 +-
 5 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/examples/Getting Started/Basics/Basic Elements Opcodes.csd b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
index 5260864..a60ec44 100644
--- a/examples/Getting Started/Basics/Basic Elements Opcodes.csd
+++ b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
@@ -30,7 +30,7 @@ instr 1
 kFreq line 100, 5, 1000 ; 'line' generates a linear ramp, from 100-1000 Hz, taking 5 seconds
 aOut  oscili 0.2, kFreq, 1 ; an oscillator whose frequency is taken from the value produced by 'line'
  outvalue "freqsweep", kFreq   ; show the value from 'line' in a widget
-     outs aOut, aOut ; send the oscillator's audio to the audio ouput
+     outs aOut, aOut ; send the oscillator's audio to the audio output
 endin
 
 
diff --git a/examples/Getting Started/Language_Features/Loops_1.csd b/examples/Getting Started/Language_Features/Loops_1.csd
index cc22607..1285c09 100644
--- a/examples/Getting Started/Language_Features/Loops_1.csd
+++ b/examples/Getting Started/Language_Features/Loops_1.csd
@@ -39,7 +39,7 @@ endin
 
 
 instr 2
-; There is an other way to do exactly the same by using "loop_lt":
+; There is another way to do exactly the same by using "loop_lt":
 iIndex = 0 ; Number of T-Shirts in the bag at the beginning
  loop:  
   prints "Take a  T-Shirt and put it in the bag! \n"
diff --git a/examples/Getting Started/Language_Features/Using_Udos.csd b/examples/Getting Started/Language_Features/Using_Udos.csd
index 34c2020..73f3331 100644
--- a/examples/Getting Started/Language_Features/Using_Udos.csd
+++ b/examples/Getting Started/Language_Features/Using_Udos.csd
@@ -12,7 +12,7 @@ The main advantages are:
 
 The keyword "opcode" opens the part for an user defined opcode, "endop" closes the part. Then you give your opcode it's name and define outputs and inputs.
 
-In the following example, the Feedback-Delay used in Chapter 2 (MIDI Synth), is wrapped into an UDO. When this Echo effect is used in an Instrument, it is necessary to extend the duration by the time of echos. This extention is put into the UDO as well.
+In the following example, the Feedback-Delay used in Chapter 2 (MIDI Synth), is wrapped into an UDO. When this Echo effect is used in an Instrument, it is necessary to extend the duration by the time of echos. This extension is put into the UDO as well.
 
 See: (OrchUDO SHIFT+F1), (opcode SHIFT+F1)
 */
diff --git a/examples/Useful/SF_Merger.csd b/examples/Useful/SF_Merger.csd
index 64485e4..394c69d 100644
--- a/examples/Useful/SF_Merger.csd
+++ b/examples/Useful/SF_Merger.csd
@@ -99,7 +99,7 @@ asig soundin Sel
 
 instr 1
 ;user input
-Stray invalue "_MBrowse"; filenames, seperated by '|'
+Stray invalue "_MBrowse"; filenames, separated by '|'
 ;get length from first element
 ist, ien StrayGetEl Stray, 0, 124; get first element
 Sfirst strsub Stray, ist, ien
diff --git a/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd b/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
index 296dc4a..b590b91 100644
--- a/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
+++ b/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
@@ -27,7 +27,7 @@ aSig           pinkish     kEnv                             ; noise pulses
 kAz            linseg      0, 8, 360
 ; elevation (held horizontal for 8 seconds then up, then down, then horizontal
 kElev          linseg      0, 8,   0, 4, 90, 8, -40, 4, 0
-; apply hrtfmove2 opcode to audio source - create stereo ouput
+; apply hrtfmove2 opcode to audio source - create stereo output
 aLeft, aRight  hrtfmove2   aSig, kAz, kElev, \
                                "hrtf-44100-left.dat","hrtf-44100-right.dat"
                outs        aLeft, aRight                 ; audio to outputs
--
2.0.0


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Re: [Qutecsound-users] [PATCH] Fix some spelling errors

joachim-3
thanks, felipe, this is very much appreciated. did you push it to git
already?
best -
        joachim


Am 10.06.2014 23:02, schrieb Felipe Sateler:

> ---
>   examples/Getting Started/Basics/Basic Elements Opcodes.csd              | 2 +-
>   examples/Getting Started/Language_Features/Loops_1.csd                  | 2 +-
>   examples/Getting Started/Language_Features/Using_Udos.csd               | 2 +-
>   examples/Useful/SF_Merger.csd                                           | 2 +-
>   .../FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd      | 2 +-
>   5 files changed, 5 insertions(+), 5 deletions(-)
>
> diff --git a/examples/Getting Started/Basics/Basic Elements Opcodes.csd b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
> index 5260864..a60ec44 100644
> --- a/examples/Getting Started/Basics/Basic Elements Opcodes.csd
> +++ b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
> @@ -30,7 +30,7 @@ instr 1
>   kFreq line 100, 5, 1000 ; 'line' generates a linear ramp, from 100-1000 Hz, taking 5 seconds
>   aOut  oscili 0.2, kFreq, 1 ; an oscillator whose frequency is taken from the value produced by 'line'
>   outvalue "freqsweep", kFreq   ; show the value from 'line' in a widget
> -     outs aOut, aOut ; send the oscillator's audio to the audio ouput
> +     outs aOut, aOut ; send the oscillator's audio to the audio output
>   endin
>
>
> diff --git a/examples/Getting Started/Language_Features/Loops_1.csd b/examples/Getting Started/Language_Features/Loops_1.csd
> index cc22607..1285c09 100644
> --- a/examples/Getting Started/Language_Features/Loops_1.csd
> +++ b/examples/Getting Started/Language_Features/Loops_1.csd
> @@ -39,7 +39,7 @@ endin
>
>
>   instr 2
> -; There is an other way to do exactly the same by using "loop_lt":
> +; There is another way to do exactly the same by using "loop_lt":
>   iIndex = 0 ; Number of T-Shirts in the bag at the beginning
>   loop:
>    prints "Take a  T-Shirt and put it in the bag! \n"
> diff --git a/examples/Getting Started/Language_Features/Using_Udos.csd b/examples/Getting Started/Language_Features/Using_Udos.csd
> index 34c2020..73f3331 100644
> --- a/examples/Getting Started/Language_Features/Using_Udos.csd
> +++ b/examples/Getting Started/Language_Features/Using_Udos.csd
> @@ -12,7 +12,7 @@ The main advantages are:
>
>   The keyword "opcode" opens the part for an user defined opcode, "endop" closes the part. Then you give your opcode it's name and define outputs and inputs.
>
> -In the following example, the Feedback-Delay used in Chapter 2 (MIDI Synth), is wrapped into an UDO. When this Echo effect is used in an Instrument, it is necessary to extend the duration by the time of echos. This extention is put into the UDO as well.
> +In the following example, the Feedback-Delay used in Chapter 2 (MIDI Synth), is wrapped into an UDO. When this Echo effect is used in an Instrument, it is necessary to extend the duration by the time of echos. This extension is put into the UDO as well.
>
>   See: (OrchUDO SHIFT+F1), (opcode SHIFT+F1)
>   */
> diff --git a/examples/Useful/SF_Merger.csd b/examples/Useful/SF_Merger.csd
> index 64485e4..394c69d 100644
> --- a/examples/Useful/SF_Merger.csd
> +++ b/examples/Useful/SF_Merger.csd
> @@ -99,7 +99,7 @@ asig soundin Sel
>
>   instr 1
>   ;user input
> -Stray invalue "_MBrowse"; filenames, seperated by '|'
> +Stray invalue "_MBrowse"; filenames, separated by '|'
>   ;get length from first element
>   ist, ien StrayGetEl Stray, 0, 124; get first element
>   Sfirst strsub Stray, ist, ien
> diff --git a/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd b/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
> index 296dc4a..b590b91 100644
> --- a/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
> +++ b/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
> @@ -27,7 +27,7 @@ aSig           pinkish     kEnv                             ; noise pulses
>   kAz            linseg      0, 8, 360
>   ; elevation (held horizontal for 8 seconds then up, then down, then horizontal
>   kElev          linseg      0, 8,   0, 4, 90, 8, -40, 4, 0
> -; apply hrtfmove2 opcode to audio source - create stereo ouput
> +; apply hrtfmove2 opcode to audio source - create stereo output
>   aLeft, aRight  hrtfmove2   aSig, kAz, kElev, \
>                                  "hrtf-44100-left.dat","hrtf-44100-right.dat"
>                  outs        aLeft, aRight                 ; audio to outputs
>

------------------------------------------------------------------------------
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Find What Matters Most in Your Big Data with HPCC Systems
Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
Leverages Graph Analysis for Fast Processing & Easy Data Exploration
http://p.sf.net/sfu/hpccsystems
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Re: [Qutecsound-users] [PATCH] Fix some spelling errors

Felipe Sateler
No, as far as I know I do not have commit access. Which is why I sent
this patch ;).

On Thu, Jun 12, 2014 at 9:31 AM, joachim heintz <[hidden email]> wrote:

> thanks, felipe, this is very much appreciated. did you push it to git
> already?
> best -
>         joachim
>
>
> Am 10.06.2014 23:02, schrieb Felipe Sateler:
>> ---
>>   examples/Getting Started/Basics/Basic Elements Opcodes.csd              | 2 +-
>>   examples/Getting Started/Language_Features/Loops_1.csd                  | 2 +-
>>   examples/Getting Started/Language_Features/Using_Udos.csd               | 2 +-
>>   examples/Useful/SF_Merger.csd                                           | 2 +-
>>   .../FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd      | 2 +-
>>   5 files changed, 5 insertions(+), 5 deletions(-)
>>
>> diff --git a/examples/Getting Started/Basics/Basic Elements Opcodes.csd b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> index 5260864..a60ec44 100644
>> --- a/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> +++ b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> @@ -30,7 +30,7 @@ instr 1
>>   kFreq line 100, 5, 1000             ; 'line' generates a linear ramp, from 100-1000 Hz, taking 5 seconds
>>   aOut  oscili 0.2, kFreq, 1  ; an oscillator whose frequency is taken from the value produced by 'line'
>>       outvalue "freqsweep", kFreq   ; show the value from 'line' in a widget
>> -     outs aOut, aOut                  ; send the oscillator's audio to the audio ouput
>> +     outs aOut, aOut                  ; send the oscillator's audio to the audio output
>>   endin
>>
>>
>> diff --git a/examples/Getting Started/Language_Features/Loops_1.csd b/examples/Getting Started/Language_Features/Loops_1.csd
>> index cc22607..1285c09 100644
>> --- a/examples/Getting Started/Language_Features/Loops_1.csd
>> +++ b/examples/Getting Started/Language_Features/Loops_1.csd
>> @@ -39,7 +39,7 @@ endin
>>
>>
>>   instr 2
>> -; There is an other way to do exactly the same by using "loop_lt":
>> +; There is another way to do exactly the same by using "loop_lt":
>>   iIndex = 0                                          ; Number of T-Shirts in the bag at the beginning
>>       loop:
>>         prints "Take a  T-Shirt and put it in the bag! \n"
>> diff --git a/examples/Getting Started/Language_Features/Using_Udos.csd b/examples/Getting Started/Language_Features/Using_Udos.csd
>> index 34c2020..73f3331 100644
>> --- a/examples/Getting Started/Language_Features/Using_Udos.csd
>> +++ b/examples/Getting Started/Language_Features/Using_Udos.csd
>> @@ -12,7 +12,7 @@ The main advantages are:
>>
>>   The keyword "opcode" opens the part for an user defined opcode, "endop" closes the part. Then you give your opcode it's name and define outputs and inputs.
>>
>> -In the following example, the Feedback-Delay used in Chapter 2 (MIDI Synth), is wrapped into an UDO. When this Echo effect is used in an Instrument, it is necessary to extend the duration by the time of echos. This extention is put into the UDO as well.
>> +In the following example, the Feedback-Delay used in Chapter 2 (MIDI Synth), is wrapped into an UDO. When this Echo effect is used in an Instrument, it is necessary to extend the duration by the time of echos. This extension is put into the UDO as well.
>>
>>   See: (OrchUDO SHIFT+F1), (opcode SHIFT+F1)
>>   */
>> diff --git a/examples/Useful/SF_Merger.csd b/examples/Useful/SF_Merger.csd
>> index 64485e4..394c69d 100644
>> --- a/examples/Useful/SF_Merger.csd
>> +++ b/examples/Useful/SF_Merger.csd
>> @@ -99,7 +99,7 @@ asig                soundin Sel
>>
>>   instr 1
>>   ;user input
>> -Stray                invalue "_MBrowse"; filenames, seperated by '|'
>> +Stray                invalue "_MBrowse"; filenames, separated by '|'
>>   ;get length from first element
>>   ist, ien    StrayGetEl      Stray, 0, 124; get first element
>>   Sfirst              strsub          Stray, ist, ien
>> diff --git a/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd b/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
>> index 296dc4a..b590b91 100644
>> --- a/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
>> +++ b/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
>> @@ -27,7 +27,7 @@ aSig           pinkish     kEnv                             ; noise pulses
>>   kAz            linseg      0, 8, 360
>>   ; elevation (held horizontal for 8 seconds then up, then down, then horizontal
>>   kElev          linseg      0, 8,   0, 4, 90, 8, -40, 4, 0
>> -; apply hrtfmove2 opcode to audio source - create stereo ouput
>> +; apply hrtfmove2 opcode to audio source - create stereo output
>>   aLeft, aRight  hrtfmove2   aSig, kAz, kElev, \
>>                                  "hrtf-44100-left.dat","hrtf-44100-right.dat"
>>                  outs        aLeft, aRight                 ; audio to outputs
>>
>
> ------------------------------------------------------------------------------
> HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
> Find What Matters Most in Your Big Data with HPCC Systems
> Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
> Leverages Graph Analysis for Fast Processing & Easy Data Exploration
> http://p.sf.net/sfu/hpccsystems
> _______________________________________________
> Qutecsound-users mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/qutecsound-users



--

Saludos,
Felipe Sateler

------------------------------------------------------------------------------
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Leverages Graph Analysis for Fast Processing & Easy Data Exploration
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Re: [Qutecsound-users] [PATCH] Fix some spelling errors

Andres Cabrera
Administrator
Hi Felipe,

You now have commit access, would you mind committing yourself?

Thanks,
Andrés


On Thu, Jun 12, 2014 at 9:14 AM, Felipe Sateler <[hidden email]> wrote:
No, as far as I know I do not have commit access. Which is why I sent
this patch ;).

On Thu, Jun 12, 2014 at 9:31 AM, joachim heintz <[hidden email]> wrote:
> thanks, felipe, this is very much appreciated. did you push it to git
> already?
> best -
>         joachim
>
>
> Am 10.06.2014 23:02, schrieb Felipe Sateler:
>> ---
>>   examples/Getting Started/Basics/Basic Elements Opcodes.csd              | 2 +-
>>   examples/Getting Started/Language_Features/Loops_1.csd                  | 2 +-
>>   examples/Getting Started/Language_Features/Using_Udos.csd               | 2 +-
>>   examples/Useful/SF_Merger.csd                                           | 2 +-
>>   .../FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd      | 2 +-
>>   5 files changed, 5 insertions(+), 5 deletions(-)
>>
>> diff --git a/examples/Getting Started/Basics/Basic Elements Opcodes.csd b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> index 5260864..a60ec44 100644
>> --- a/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> +++ b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> @@ -30,7 +30,7 @@ instr 1
>>   kFreq line 100, 5, 1000             ; 'line' generates a linear ramp, from 100-1000 Hz, taking 5 seconds
>>   aOut  oscili 0.2, kFreq, 1  ; an oscillator whose frequency is taken from the value produced by 'line'
>>       outvalue "freqsweep", kFreq   ; show the value from 'line' in a widget
>> -     outs aOut, aOut                  ; send the oscillator's audio to the audio ouput
>> +     outs aOut, aOut                  ; send the oscillator's audio to the audio output
>>   endin
>>
>>
>> diff --git a/examples/Getting Started/Language_Features/Loops_1.csd b/examples/Getting Started/Language_Features/Loops_1.csd
>> index cc22607..1285c09 100644
>> --- a/examples/Getting Started/Language_Features/Loops_1.csd
>> +++ b/examples/Getting Started/Language_Features/Loops_1.csd
>> @@ -39,7 +39,7 @@ endin
>>
>>
>>   instr 2
>> -; There is an other way to do exactly the same by using "loop_lt":
>> +; There is another way to do exactly the same by using "loop_lt":
>>   iIndex = 0                                          ; Number of T-Shirts in the bag at the beginning
>>       loop:
>>         prints "Take a  T-Shirt and put it in the bag! \n"
>> diff --git a/examples/Getting Started/Language_Features/Using_Udos.csd b/examples/Getting Started/Language_Features/Using_Udos.csd
>> index 34c2020..73f3331 100644
>> --- a/examples/Getting Started/Language_Features/Using_Udos.csd
>> +++ b/examples/Getting Started/Language_Features/Using_Udos.csd
>> @@ -12,7 +12,7 @@ The main advantages are:
>>
>>   The keyword "opcode" opens the part for an user defined opcode, "endop" closes the part. Then you give your opcode it's name and define outputs and inputs.
>>
>> -In the following example, the Feedback-Delay used in Chapter 2 (MIDI Synth), is wrapped into an UDO. When this Echo effect is used in an Instrument, it is necessary to extend the duration by the time of echos. This extention is put into the UDO as well.
>> +In the following example, the Feedback-Delay used in Chapter 2 (MIDI Synth), is wrapped into an UDO. When this Echo effect is used in an Instrument, it is necessary to extend the duration by the time of echos. This extension is put into the UDO as well.
>>
>>   See: (OrchUDO SHIFT+F1), (opcode SHIFT+F1)
>>   */
>> diff --git a/examples/Useful/SF_Merger.csd b/examples/Useful/SF_Merger.csd
>> index 64485e4..394c69d 100644
>> --- a/examples/Useful/SF_Merger.csd
>> +++ b/examples/Useful/SF_Merger.csd
>> @@ -99,7 +99,7 @@ asig                soundin Sel
>>
>>   instr 1
>>   ;user input
>> -Stray                invalue "_MBrowse"; filenames, seperated by '|'
>> +Stray                invalue "_MBrowse"; filenames, separated by '|'
>>   ;get length from first element
>>   ist, ien    StrayGetEl      Stray, 0, 124; get first element
>>   Sfirst              strsub          Stray, ist, ien
>> diff --git a/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd b/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
>> index 296dc4a..b590b91 100644
>> --- a/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
>> +++ b/src/Examples/FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
>> @@ -27,7 +27,7 @@ aSig           pinkish     kEnv                             ; noise pulses
>>   kAz            linseg      0, 8, 360
>>   ; elevation (held horizontal for 8 seconds then up, then down, then horizontal
>>   kElev          linseg      0, 8,   0, 4, 90, 8, -40, 4, 0
>> -; apply hrtfmove2 opcode to audio source - create stereo ouput
>> +; apply hrtfmove2 opcode to audio source - create stereo output
>>   aLeft, aRight  hrtfmove2   aSig, kAz, kElev, \
>>                                  "hrtf-44100-left.dat","hrtf-44100-right.dat"
>>                  outs        aLeft, aRight                 ; audio to outputs
>>
>
> ------------------------------------------------------------------------------
> HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
> Find What Matters Most in Your Big Data with HPCC Systems
> Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
> Leverages Graph Analysis for Fast Processing & Easy Data Exploration
> http://p.sf.net/sfu/hpccsystems
> _______________________________________________
> Qutecsound-users mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/qutecsound-users



--

Saludos,
Felipe Sateler

------------------------------------------------------------------------------
HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
Find What Matters Most in Your Big Data with HPCC Systems
Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
Leverages Graph Analysis for Fast Processing & Easy Data Exploration
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Re: [Qutecsound-users] [PATCH] Fix some spelling errors

Felipe Sateler
Thanks, I've now commited the fixes.

On Sun, Jun 15, 2014 at 12:59 PM, Andres Cabrera <[hidden email]> wrote:

> Hi Felipe,
>
> You now have commit access, would you mind committing yourself?
>
> Thanks,
> Andrés
>
>
> On Thu, Jun 12, 2014 at 9:14 AM, Felipe Sateler <[hidden email]> wrote:
>>
>> No, as far as I know I do not have commit access. Which is why I sent
>> this patch ;).
>>
>> On Thu, Jun 12, 2014 at 9:31 AM, joachim heintz <[hidden email]>
>> wrote:
>> > thanks, felipe, this is very much appreciated. did you push it to git
>> > already?
>> > best -
>> >         joachim
>> >
>> >
>> > Am 10.06.2014 23:02, schrieb Felipe Sateler:
>> >> ---
>> >>   examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> | 2 +-
>> >>   examples/Getting Started/Language_Features/Loops_1.csd
>> >> | 2 +-
>> >>   examples/Getting Started/Language_Features/Using_Udos.csd
>> >> | 2 +-
>> >>   examples/Useful/SF_Merger.csd
>> >> | 2 +-
>> >>   .../FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
>> >> | 2 +-
>> >>   5 files changed, 5 insertions(+), 5 deletions(-)
>> >>
>> >> diff --git a/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> index 5260864..a60ec44 100644
>> >> --- a/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> +++ b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> @@ -30,7 +30,7 @@ instr 1
>> >>   kFreq line 100, 5, 1000             ; 'line' generates a linear ramp,
>> >> from 100-1000 Hz, taking 5 seconds
>> >>   aOut  oscili 0.2, kFreq, 1  ; an oscillator whose frequency is taken
>> >> from the value produced by 'line'
>> >>       outvalue "freqsweep", kFreq   ; show the value from 'line' in a
>> >> widget
>> >> -     outs aOut, aOut                  ; send the oscillator's audio to
>> >> the audio ouput
>> >> +     outs aOut, aOut                  ; send the oscillator's audio to
>> >> the audio output
>> >>   endin
>> >>
>> >>
>> >> diff --git a/examples/Getting Started/Language_Features/Loops_1.csd
>> >> b/examples/Getting Started/Language_Features/Loops_1.csd
>> >> index cc22607..1285c09 100644
>> >> --- a/examples/Getting Started/Language_Features/Loops_1.csd
>> >> +++ b/examples/Getting Started/Language_Features/Loops_1.csd
>> >> @@ -39,7 +39,7 @@ endin
>> >>
>> >>
>> >>   instr 2
>> >> -; There is an other way to do exactly the same by using "loop_lt":
>> >> +; There is another way to do exactly the same by using "loop_lt":
>> >>   iIndex = 0                                          ; Number of
>> >> T-Shirts in the bag at the beginning
>> >>       loop:
>> >>         prints "Take a  T-Shirt and put it in the bag! \n"
>> >> diff --git a/examples/Getting Started/Language_Features/Using_Udos.csd
>> >> b/examples/Getting Started/Language_Features/Using_Udos.csd
>> >> index 34c2020..73f3331 100644
>> >> --- a/examples/Getting Started/Language_Features/Using_Udos.csd
>> >> +++ b/examples/Getting Started/Language_Features/Using_Udos.csd
>> >> @@ -12,7 +12,7 @@ The main advantages are:
>> >>
>> >>   The keyword "opcode" opens the part for an user defined opcode,
>> >> "endop" closes the part. Then you give your opcode it's name and define
>> >> outputs and inputs.
>> >>
>> >> -In the following example, the Feedback-Delay used in Chapter 2 (MIDI
>> >> Synth), is wrapped into an UDO. When this Echo effect is used in an
>> >> Instrument, it is necessary to extend the duration by the time of echos.
>> >> This extention is put into the UDO as well.
>> >> +In the following example, the Feedback-Delay used in Chapter 2 (MIDI
>> >> Synth), is wrapped into an UDO. When this Echo effect is used in an
>> >> Instrument, it is necessary to extend the duration by the time of echos.
>> >> This extension is put into the UDO as well.
>> >>
>> >>   See: (OrchUDO SHIFT+F1), (opcode SHIFT+F1)
>> >>   */
>> >> diff --git a/examples/Useful/SF_Merger.csd
>> >> b/examples/Useful/SF_Merger.csd
>> >> index 64485e4..394c69d 100644
>> >> --- a/examples/Useful/SF_Merger.csd
>> >> +++ b/examples/Useful/SF_Merger.csd
>> >> @@ -99,7 +99,7 @@ asig                soundin Sel
>> >>
>> >>   instr 1
>> >>   ;user input
>> >> -Stray                invalue "_MBrowse"; filenames, seperated by '|'
>> >> +Stray                invalue "_MBrowse"; filenames, separated by '|'
>> >>   ;get length from first element
>> >>   ist, ien    StrayGetEl      Stray, 0, 124; get first element
>> >>   Sfirst              strsub          Stray, ist, ien
>> >> diff --git a/src/Examples/FLOSS Manual Examples/05 Sound
>> >> Modification/05B04_hrtfmove.csd b/src/Examples/FLOSS Manual Examples/05
>> >> Sound Modification/05B04_hrtfmove.csd
>> >> index 296dc4a..b590b91 100644
>> >> --- a/src/Examples/FLOSS Manual Examples/05 Sound
>> >> Modification/05B04_hrtfmove.csd
>> >> +++ b/src/Examples/FLOSS Manual Examples/05 Sound
>> >> Modification/05B04_hrtfmove.csd
>> >> @@ -27,7 +27,7 @@ aSig           pinkish     kEnv
>> >> ; noise pulses
>> >>   kAz            linseg      0, 8, 360
>> >>   ; elevation (held horizontal for 8 seconds then up, then down, then
>> >> horizontal
>> >>   kElev          linseg      0, 8,   0, 4, 90, 8, -40, 4, 0
>> >> -; apply hrtfmove2 opcode to audio source - create stereo ouput
>> >> +; apply hrtfmove2 opcode to audio source - create stereo output
>> >>   aLeft, aRight  hrtfmove2   aSig, kAz, kElev, \
>> >>
>> >> "hrtf-44100-left.dat","hrtf-44100-right.dat"
>> >>                  outs        aLeft, aRight                 ; audio to
>> >> outputs
>> >>
>> >
>> >
>> > ------------------------------------------------------------------------------
>> > HPCC Systems Open Source Big Data Platform from LexisNexis Risk
>> > Solutions
>> > Find What Matters Most in Your Big Data with HPCC Systems
>> > Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
>> > Leverages Graph Analysis for Fast Processing & Easy Data Exploration
>> > http://p.sf.net/sfu/hpccsystems
>> > _______________________________________________
>> > Qutecsound-users mailing list
>> > [hidden email]
>> > https://lists.sourceforge.net/lists/listinfo/qutecsound-users
>>
>>
>>
>> --
>>
>> Saludos,
>> Felipe Sateler
>>
>>
>> ------------------------------------------------------------------------------
>> HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
>> Find What Matters Most in Your Big Data with HPCC Systems
>> Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
>> Leverages Graph Analysis for Fast Processing & Easy Data Exploration
>> http://p.sf.net/sfu/hpccsystems
>> _______________________________________________
>> Qutecsound-users mailing list
>> [hidden email]
>> https://lists.sourceforge.net/lists/listinfo/qutecsound-users
>
>
>
> ------------------------------------------------------------------------------
> HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
> Find What Matters Most in Your Big Data with HPCC Systems
> Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
> Leverages Graph Analysis for Fast Processing & Easy Data Exploration
> http://p.sf.net/sfu/hpccsystems
> _______________________________________________
> Qutecsound-users mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/qutecsound-users
>



--

Saludos,
Felipe Sateler

------------------------------------------------------------------------------
HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
Find What Matters Most in Your Big Data with HPCC Systems
Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
Leverages Graph Analysis for Fast Processing & Easy Data Exploration
http://p.sf.net/sfu/hpccsystems
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Re: [Qutecsound-users] [PATCH] Fix some spelling errors

Andres Cabrera
Administrator
In reply to this post by Felipe Sateler-2
Great. Thanks!

From: [hidden email]
Sent: ‎6/‎16/‎2014 9:30 AM
To: [hidden email]
Subject: Re: [Qutecsound-users] [PATCH] Fix some spelling errors

Thanks, I've now commited the fixes.

On Sun, Jun 15, 2014 at 12:59 PM, Andres Cabrera <[hidden email]> wrote:

> Hi Felipe,
>
> You now have commit access, would you mind committing yourself?
>
> Thanks,
> Andrés
>
>
> On Thu, Jun 12, 2014 at 9:14 AM, Felipe Sateler <[hidden email]> wrote:
>>
>> No, as far as I know I do not have commit access. Which is why I sent
>> this patch ;).
>>
>> On Thu, Jun 12, 2014 at 9:31 AM, joachim heintz <[hidden email]>
>> wrote:
>> > thanks, felipe, this is very much appreciated. did you push it to git
>> > already?
>> > best -
>> >         joachim
>> >
>> >
>> > Am 10.06.2014 23:02, schrieb Felipe Sateler:
>> >> ---
>> >>   examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> | 2 +-
>> >>   examples/Getting Started/Language_Features/Loops_1.csd
>> >> | 2 +-
>> >>   examples/Getting Started/Language_Features/Using_Udos.csd
>> >> | 2 +-
>> >>   examples/Useful/SF_Merger.csd
>> >> | 2 +-
>> >>   .../FLOSS Manual Examples/05 Sound Modification/05B04_hrtfmove.csd
>> >> | 2 +-
>> >>   5 files changed, 5 insertions(+), 5 deletions(-)
>> >>
>> >> diff --git a/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> index 5260864..a60ec44 100644
>> >> --- a/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> +++ b/examples/Getting Started/Basics/Basic Elements Opcodes.csd
>> >> @@ -30,7 +30,7 @@ instr 1
>> >>   kFreq line 100, 5, 1000             ; 'line' generates a linear ramp,
>> >> from 100-1000 Hz, taking 5 seconds
>> >>   aOut  oscili 0.2, kFreq, 1  ; an oscillator whose frequency is taken
>> >> from the value produced by 'line'
>> >>       outvalue "freqsweep", kFreq   ; show the value from 'line' in a
>> >> widget
>> >> -     outs aOut, aOut                  ; send the oscillator's audio to
>> >> the audio ouput
>> >> +     outs aOut, aOut                  ; send the oscillator's audio to
>> >> the audio output
>> >>   endin
>> >>
>> >>
>> >> diff --git a/examples/Getting Started/Language_Features/Loops_1.csd
>> >> b/examples/Getting Started/Language_Features/Loops_1.csd
>> >> index cc22607..1285c09 100644
>> >> --- a/examples/Getting Started/Language_Features/Loops_1.csd
>> >> +++ b/examples/Getting Started/Language_Features/Loops_1.csd
>> >> @@ -39,7 +39,7 @@ endin
>> >>
>> >>
>> >>   instr 2
>> >> -; There is an other way to do exactly the same by using "loop_lt":
>> >> +; There is another way to do exactly the same by using "loop_lt":
>> >>   iIndex = 0                                          ; Number of
>> >> T-Shirts in the bag at the beginning
>> >>       loop:
>> >>         prints "Take a  T-Shirt and put it in the bag! \n"
>> >> diff --git a/examples/Getting Started/Language_Features/Using_Udos.csd
>> >> b/examples/Getting Started/Language_Features/Using_Udos.csd
>> >> index 34c2020..73f3331 100644
>> >> --- a/examples/Getting Started/Language_Features/Using_Udos.csd
>> >> +++ b/examples/Getting Started/Language_Features/Using_Udos.csd
>> >> @@ -12,7 +12,7 @@ The main advantages are:
>> >>
>> >>   The keyword "opcode" opens the part for an user defined opcode,
>> >> "endop" closes the part. Then you give your opcode it's name and define
>> >> outputs and inputs.
>> >>
>> >> -In the following example, the Feedback-Delay used in Chapter 2 (MIDI
>> >> Synth), is wrapped into an UDO. When this Echo effect is used in an
>> >> Instrument, it is necessary to extend the duration by the time of echos.
>> >> This extention is put into the UDO as well.
>> >> +In the following example, the Feedback-Delay used in Chapter 2 (MIDI
>> >> Synth), is wrapped into an UDO. When this Echo effect is used in an
>> >> Instrument, it is necessary to extend the duration by the time of echos.
>> >> This extension is put into the UDO as well.
>> >>
>> >>   See: (OrchUDO SHIFT+F1), (opcode SHIFT+F1)
>> >>   */
>> >> diff --git a/examples/Useful/SF_Merger.csd
>> >> b/examples/Useful/SF_Merger.csd
>> >> index 64485e4..394c69d 100644
>> >> --- a/examples/Useful/SF_Merger.csd
>> >> +++ b/examples/Useful/SF_Merger.csd
>> >> @@ -99,7 +99,7 @@ asig                soundin Sel
>> >>
>> >>   instr 1
>> >>   ;user input
>> >> -Stray                invalue "_MBrowse"; filenames, seperated by '|'
>> >> +Stray                invalue "_MBrowse"; filenames, separated by '|'
>> >>   ;get length from first element
>> >>   ist, ien    StrayGetEl      Stray, 0, 124; get first element
>> >>   Sfirst              strsub          Stray, ist, ien
>> >> diff --git a/src/Examples/FLOSS Manual Examples/05 Sound
>> >> Modification/05B04_hrtfmove.csd b/src/Examples/FLOSS Manual Examples/05
>> >> Sound Modification/05B04_hrtfmove.csd
>> >> index 296dc4a..b590b91 100644
>> >> --- a/src/Examples/FLOSS Manual Examples/05 Sound
>> >> Modification/05B04_hrtfmove.csd
>> >> +++ b/src/Examples/FLOSS Manual Examples/05 Sound
>> >> Modification/05B04_hrtfmove.csd
>> >> @@ -27,7 +27,7 @@ aSig           pinkish     kEnv
>> >> ; noise pulses
>> >>   kAz            linseg      0, 8, 360
>> >>   ; elevation (held horizontal for 8 seconds then up, then down, then
>> >> horizontal
>> >>   kElev          linseg      0, 8,   0, 4, 90, 8, -40, 4, 0
>> >> -; apply hrtfmove2 opcode to audio source - create stereo ouput
>> >> +; apply hrtfmove2 opcode to audio source - create stereo output
>> >>   aLeft, aRight  hrtfmove2   aSig, kAz, kElev, \
>> >>
>> >> "hrtf-44100-left.dat","hrtf-44100-right.dat"
>> >>                  outs        aLeft, aRight                 ; audio to
>> >> outputs
>> >>
>> >
>> >
>> > ------------------------------------------------------------------------------
>> > HPCC Systems Open Source Big Data Platform from LexisNexis Risk
>> > Solutions
>> > Find What Matters Most in Your Big Data with HPCC Systems
>> > Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
>> > Leverages Graph Analysis for Fast Processing & Easy Data Exploration
>> > http://p.sf.net/sfu/hpccsystems
>> > _______________________________________________
>> > Qutecsound-users mailing list
>> > [hidden email]
>> > https://lists.sourceforge.net/lists/listinfo/qutecsound-users
>>
>>
>>
>> --
>>
>> Saludos,
>> Felipe Sateler
>>
>>
>> ------------------------------------------------------------------------------
>> HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
>> Find What Matters Most in Your Big Data with HPCC Systems
>> Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
>> Leverages Graph Analysis for Fast Processing & Easy Data Exploration
>> http://p.sf.net/sfu/hpccsystems
>> _______________________________________________
>> Qutecsound-users mailing list
>> [hidden email]
>> https://lists.sourceforge.net/lists/listinfo/qutecsound-users
>
>
>
> ------------------------------------------------------------------------------
> HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
> Find What Matters Most in Your Big Data with HPCC Systems
> Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
> Leverages Graph Analysis for Fast Processing & Easy Data Exploration
> http://p.sf.net/sfu/hpccsystems
> _______________________________________________
> Qutecsound-users mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/qutecsound-users
>



--

Saludos,
Felipe Sateler

------------------------------------------------------------------------------
HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
Find What Matters Most in Your Big Data with HPCC Systems
Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
Leverages Graph Analysis for Fast Processing & Easy Data Exploration
http://p.sf.net/sfu/hpccsystems
_______________________________________________
Qutecsound-users mailing list
[hidden email]
https://lists.sourceforge.net/lists/listinfo/qutecsound-users

------------------------------------------------------------------------------
HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions
Find What Matters Most in Your Big Data with HPCC Systems
Open Source. Fast. Scalable. Simple. Ideal for Dirty Data.
Leverages Graph Analysis for Fast Processing & Easy Data Exploration
http://p.sf.net/sfu/hpccsystems
_______________________________________________
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